000 | 03773namna2200361M 4500 | ||
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008 | 170825r20172015it a 000 0 eng d | ||
020 | _a8895315340 | ||
020 | _a9788895315348 | ||
040 | _cAE-ShPAA | ||
040 |
_aAE-ShPAA _beng _erda _cAE-ShPAA _dOCLCO |
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050 | 4 |
_aNA2728 _bM36 2015 |
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100 | 1 |
_aManiello, Donato. _915016 |
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240 | 1 | 0 |
_aRealtà aumentata in spazi pubblici : tecniche base di video mapping. _lEnglish |
245 | 1 | 0 |
_aAugmented reality in public spaces : _bbasic techniques for video mapping. _nVol. 1. New technologies for the arts / _cDonato Maniello ; translated by Sarah Julia Ryan. |
246 | 3 | 0 | _aBasic techniques for video mapping |
246 | 3 | 0 | _aNew technologies for the arts |
260 |
_aBrienza, Italy : _bLe Penseur, _c2017, ©2015. |
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300 |
_a242 p. : _bill. ; _c23 cm. |
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336 |
_atext _btxt _2rdacontent |
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_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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_aAugmented reality in public spaces ; _vVol. 1 |
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501 | _aP.B | ||
505 | 0 | _aForeword / Bruno Di Marino -- Introduction : Augmented reality in public spaces -- A brief history of video mapping : What is video mapping? ; What is the future for video mapping? ; Vjing and video mapping: what are the differences? ; Brief overview of existing software an that used in this volume ; Compression formate and codecs -- How to choose the video projector : Video projector technology ; Features of video projectors ; Setting a scene type: projecting indoors on cubes -- Architectural synthesis: creating layer masks in Illustrator® / Luigi Console : Breaking down architecture into simple shapes: later masks ; Basic functions of Illustrator for video mapping ; Export options for After Effects -- After Effects®: basic tool for video mapping / Luigi Console : After Effects graphic interface ; Importing files ; Key frame: the basics of animation ; Creation and animation of layer masks ; Basic filters: Corner Pin and Mesh Warp ; Simulating a 3D environment and virtual lighting -- Cinema 4D®: basic tool for video mapping ; Creating a 3D scene and camera calibration ; Simulation with lights and animation ; Application of textures and effects -- Audio-video editing: video mapping in a single file / Luigi Console : Design and planning: the storyboard ; Open source audio ; Adobe Premiere®: assembling and saving an audio-video sequence ; Transparency: the alpha channel and creating the "external profile" ; Masks with the alpha channel: "false mapping" ; Converting the various formats: MPEG Streamclip® -- Resolume Arena®, managing content and warping in real time : Resolume Area and the advanced module warping ; Projection of a real three-dimensional model on surface ; Creating a mapping reference with the technique of warping -- Surveying architecture: the first step to video mapping outdoors : The architectural survey ; Measuring the building: which measurements are really necessary? ; Calculating the height of a building ; The right video projector ; Positioning the video projector and the spectator's point of view -- Methods for mapping a surface : Comparison of methods ; Trace mapping ; Photographic mapping -- Procedure for implementing a video mapping event : Video mapping and bureaucracy ; Request for authorization of the video projection ; Request for occupation of public property ; Request for authorisation to switch off the public lighting temporarily ; Request the closure of the area. | |
650 | 0 |
_aArchitecture _xTechnological innovations _915017 |
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650 | 0 |
_aAugmented reality _915018 |
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650 | 0 |
_aPublic spaces _915019 |
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650 | 7 |
_aArchitecture _xTechnological innovations _915020 |
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650 | 7 |
_aAugmented reality _915021 |
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_c1931 _d1931 |