000 03773namna2200361M 4500
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020 _a8895315340
020 _a9788895315348
040 _cAE-ShPAA
040 _aAE-ShPAA
_beng
_erda
_cAE-ShPAA
_dOCLCO
050 4 _aNA2728
_bM36 2015
100 1 _aManiello, Donato.
_915016
240 1 0 _aRealtà aumentata in spazi pubblici : tecniche base di video mapping.
_lEnglish
245 1 0 _aAugmented reality in public spaces :
_bbasic techniques for video mapping.
_nVol. 1. New technologies for the arts /
_cDonato Maniello ; translated by Sarah Julia Ryan.
246 3 0 _aBasic techniques for video mapping
246 3 0 _aNew technologies for the arts
260 _aBrienza, Italy :
_bLe Penseur,
_c2017, ©2015.
300 _a242 p. :
_bill. ;
_c23 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
490 0 _aAugmented reality in public spaces ;
_vVol. 1
501 _aP.B
505 0 _aForeword / Bruno Di Marino -- Introduction : Augmented reality in public spaces -- A brief history of video mapping : What is video mapping? ; What is the future for video mapping? ; Vjing and video mapping: what are the differences? ; Brief overview of existing software an that used in this volume ; Compression formate and codecs -- How to choose the video projector : Video projector technology ; Features of video projectors ; Setting a scene type: projecting indoors on cubes -- Architectural synthesis: creating layer masks in Illustrator® / Luigi Console : Breaking down architecture into simple shapes: later masks ; Basic functions of Illustrator for video mapping ; Export options for After Effects -- After Effects®: basic tool for video mapping / Luigi Console : After Effects graphic interface ; Importing files ; Key frame: the basics of animation ; Creation and animation of layer masks ; Basic filters: Corner Pin and Mesh Warp ; Simulating a 3D environment and virtual lighting -- Cinema 4D®: basic tool for video mapping ; Creating a 3D scene and camera calibration ; Simulation with lights and animation ; Application of textures and effects -- Audio-video editing: video mapping in a single file / Luigi Console : Design and planning: the storyboard ; Open source audio ; Adobe Premiere®: assembling and saving an audio-video sequence ; Transparency: the alpha channel and creating the "external profile" ; Masks with the alpha channel: "false mapping" ; Converting the various formats: MPEG Streamclip® -- Resolume Arena®, managing content and warping in real time : Resolume Area and the advanced module warping ; Projection of a real three-dimensional model on surface ; Creating a mapping reference with the technique of warping -- Surveying architecture: the first step to video mapping outdoors : The architectural survey ; Measuring the building: which measurements are really necessary? ; Calculating the height of a building ; The right video projector ; Positioning the video projector and the spectator's point of view -- Methods for mapping a surface : Comparison of methods ; Trace mapping ; Photographic mapping -- Procedure for implementing a video mapping event : Video mapping and bureaucracy ; Request for authorization of the video projection ; Request for occupation of public property ; Request for authorisation to switch off the public lighting temporarily ; Request the closure of the area.
650 0 _aArchitecture
_xTechnological innovations
_915017
650 0 _aAugmented reality
_915018
650 0 _aPublic spaces
_915019
650 7 _aArchitecture
_xTechnological innovations
_915020
650 7 _aAugmented reality
_915021
910 _aAE-Shpaa384
942 _cBK
942 _cBK
999 _c1931
_d1931