000 | 02543namna22003618i 4500 | ||
---|---|---|---|
005 | 20240528083355.0 | ||
008 | 201124s2021 enk ob 001 0 eng | ||
020 |
_a9780367819989 _q(paperback) |
||
020 |
_a9781003011293 _a9780367819972 _q(ebook) |
||
020 | _q(hardback) | ||
040 | _cAE-ShPAA | ||
040 |
_aAE-ShPAA _beng _cAE-ShPAA _erda |
||
042 | _apcc | ||
050 |
_aQA76.76.I59 _bI58 2021 |
||
082 |
_a808.2/3 _223 |
||
245 | 0 | 0 |
_aInteractive storytelling for the screen / _cedited by Sylke Rene Meyer ; editorial assistant Gustavo Aldana. |
264 | 1 |
_aAbington, Oxon ; _aNew York : _bRoutledge, _c2021. |
|
300 | _a1 online resource | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
490 | 0 | _aPerform | |
501 | _aP.B | ||
504 | _aIncludes bibliographical references and index. | ||
520 | _a"An invaluable collection of essays and interviews exploring the business of interactive storytelling, this highly accessible guide offers invaluable insight into an ever-evolving field that is utilising new spatial and interactive narrative forms to tell stories. This includes new media filmmaking and content creation, a huge variety of analog story world design, eXtended realities, game design, and VR design. The book contains essays written by and interviews with working game designers, producers, 360-degree filmmakers, immersive theatre creators and media professors, exploring the business side of interactive storytelling - where art meets business. Contributors to this book will share their perspectives on how to break into the field; how to develop, nurture, and navigate business relationships; expectations in terms of business etiquette; strategies for contending with the emotional highs and lows of interactive storytelling; how to do creative work under pressure; the realities of working with partners in the field of new media narrative design; prepping for prototyping; writing analog and digital; and more. This is an idea resource for students of filmmaking, screenwriting, media studies, RTVF, game design, VR and AR design, theatre, and journalism that are interested in navigating a career pathway in the exciting field of interactive storytelling"-- | ||
650 | 0 |
_aDigital storytelling _919683 |
|
650 | 0 |
_aInteractive multimedia _919684 |
|
650 | 0 |
_aNarration (Rhetoric) _917448 |
|
700 | 1 |
_aAldana, Gustavo, _eother. _919685 |
|
700 | 1 |
_aRene Meyer, Sylke, _eeditor. _919686 |
|
910 | _aAE-Shpaa180 | ||
942 | _cBK | ||
999 |
_c1747 _d1747 |