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Digital media, projection design & technology for theatre / Alex Oliszewski and Daniel Fine with Daniel Roth.

By: Contributor(s): Material type: TextTextPublisher: New York : Routledge, 2018Description: xxi, 230 pages : illustrations (chiefly color) ; 29 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781138954342
Other title:
  • Digital media, projection design and technology for theatre
Subject(s): DDC classification:
  • 792.025 23
LOC classification:
  • PN2091.C63 O45 2018
Contents:
Introduction -- Integrating digital media design into the theatrical team -- Digital media design process and workflow -- Content creation 101 -- Gear and technical tasks -- Looking to the future.
Summary: "Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. A companion website offers an interactive timeline of the history and important milestones in projection design, sample assets, and interviews that link to current and relevant work of leading projection designers" --
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Holdings
Item type Current library Collection Call number Status Date due Barcode
Books Books SPAA Library General Collection PN2091.C63 O45 2018 (Browse shelf(Opens below)) Available 0000284
Books Books SPAA Library General Collection PN2091.C63 O45 2018 (Browse shelf(Opens below)) Checked out to Mohamed Eloumari (S000199) 10/22/2024 0003143
Books Books SPAA Library General Collection On Shelves PN2091.C63 O45 2018 (Browse shelf(Opens below)) Available 0003144

Includes index.

P.B

Introduction -- Integrating digital media design into the theatrical team -- Digital media design process and workflow -- Content creation 101 -- Gear and technical tasks -- Looking to the future.

"Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. A companion website offers an interactive timeline of the history and important milestones in projection design, sample assets, and interviews that link to current and relevant work of leading projection designers" --

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