TY - BOOK AU - Spies,Marco AU - Wenger,Katja TI - Branded interactions: marketing through design in the digital age SN - 9780500023709 AV - HF5415.1265 .S65713 2020 U1 - 658.8/72 23 PY - 2020/// CY - London [England] PB - Thames & Hudson KW - Internet marketing KW - Branding (Marketing) KW - Social media KW - Economic aspects KW - User interfaces (Computer systems) KW - Application software KW - Development KW - Design services KW - Marketing sur Internet KW - Stratégie de marque KW - Médias sociaux KW - Aspect économique KW - Interfaces utilisateurs (Informatique) KW - Logiciels d'application KW - Développement KW - Services de design KW - branding KW - aat KW - fast N1 - "Translated from the German 'Branded Interactions, Lebendige Markenerlebnisse für eine neue Zeit'"--Colophon; Previous edition: 2015; P.B; P.B; Includes bibliographical references (pages 340-343) and index; Preface -- Foreword -- Introduction -- Set-up : planning a project -- Process : giving structure to a project -- Discover : research and analysis. Understand the business ; Understand the brand ; Understanding the user ; Define the goal -- Define : strategy and synthesis. Plan the communication strategy ; Plan the brand experience ; Plan the user experience ; Generate ideas ; Define the metrics -- Design : concept and visuals. Structure design tasks ; The basics of branded interactions ; Design screen-based interactions ; Design space-based interactions ; Design virtual and augmented reality ; Design conversations ; Design smart objects ; Prototyping ; Testing -- Deliver : documents and production. Develop BIxD systems ; Create style guides ; Create pattern libraries ; Monitor production ; Project launch & debrief -- Distribute : rollout and updates. Implement the BIxD ; Refine & update the BIxD ; Further BIxD development ; BIxD and cultural change N2 - "Digital design plays a crucial role in how customers experience a brand. However, corporate websites and online shops are now only part of interactive brand identity. Digital touchpoints are becoming more widespread and more complex in their design demands, embracing apps, chatbots, interactive billboards, virtual and augmented reality and more. The interface is now the brand, which means that conception, design and technology must go hand in hand at every stage, keeping the needs of users front and centre. This extensively updated edition of 'Branded interactions' is an essential handbook for professional digital designers and those just starting out. It guides the reader through the process of digital brand design in five key phases: discovering a demographic, defining an action plan, designing an interface, delivering a quality product, and distributing the design to the market. Packed with real-world examples from brands like Google, Amazon and Lego, it incorporates a wealth of practical design advice and diagrams to help build a solid framework for any project--incorporating brand strategy at every stage while remaining flexible enough to let creativity shine."-- ER -