Interactive storytelling for the screen / edited by Sylke Rene Meyer ; editorial assistant Gustavo Aldana.
Material type:
- text
- computer
- online resource
- 9780367819989
- 9781003011293
- 9780367819972
- 808.2/3 23
- QA76.76.I59 I58 2021
Item type | Current library | Call number | Status | Barcode | |
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SPAA Library General Collection | QA76.76.I59 I58 2021 (Browse shelf(Opens below)) | Available | 0003042 |
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Q360 M68 2012 A student's guide to coding and information theory / | Q375 .T35 2008 The black swan : the impact of the highly improbable / | QA76.73.S67 P3775 2023 A comprehensive study of SQL : practice and implementation / | QA76.76.I59 I58 2021 Interactive storytelling for the screen / | QA76.76.I59 O399 2021 Digital scenography : 30 years of experimentation and innovation in performance and interactive media / | QA76.9.H85 K45 2006 Acting with technology : activity theory and interaction design / | QA76.9.V65 S47 2023 Auditory interfaces / |
P.B
Includes bibliographical references and index.
"An invaluable collection of essays and interviews exploring the business of interactive storytelling, this highly accessible guide offers invaluable insight into an ever-evolving field that is utilising new spatial and interactive narrative forms to tell stories. This includes new media filmmaking and content creation, a huge variety of analog story world design, eXtended realities, game design, and VR design. The book contains essays written by and interviews with working game designers, producers, 360-degree filmmakers, immersive theatre creators and media professors, exploring the business side of interactive storytelling - where art meets business. Contributors to this book will share their perspectives on how to break into the field; how to develop, nurture, and navigate business relationships; expectations in terms of business etiquette; strategies for contending with the emotional highs and lows of interactive storytelling; how to do creative work under pressure; the realities of working with partners in the field of new media narrative design; prepping for prototyping; writing analog and digital; and more. This is an idea resource for students of filmmaking, screenwriting, media studies, RTVF, game design, VR and AR design, theatre, and journalism that are interested in navigating a career pathway in the exciting field of interactive storytelling"--
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